Understanding (some) conceptual art
Dave Maier
seems to fairly well:
As much subject to Sturgeon's Law ("90% of everything is crap") as anything else, most conceptual art is good for a chuckle at best, or maybe a "huh." So it's not surprising that the lesson about the nature of art that most people draw from conceptual art is that conceptual art = lousy art. Even – especially – when we are trying to fair to it, it can seem that to appreciate conceptual art properly, we must ignore as irrelevant any (not surprisingly unexciting) sensory properties it may have, in order better to grasp its message about how to see or hear in artistically significant ways.
For example, Tracy Emin's My Bed looks exactly like what it is (i.e., her bed), but to complain that it is not much to look at (which is true enough) would be to miss its point. However, if conceptual art is to comment on conventional art rather than replace it, it will at least sometimes need to leave in place the default idea that even when our concern is art's cognitive features, we approach it through experiencing its sensory qualities.
The paradox of conceptual art, then, is that in forcing us to think about the nature of art rather than simply enjoying it, it can shift our attention away from the very things we need to see or hear if we are to draw its conceptual lesson properly.